Studio: Riot Games
Job Opening: Motion Graphics Artist Trainee – Teamfight Tactics
Location: Singapore
Type: Contract
Responsibilities:
- Create UI animatics by animating menus, buttons, navigation flows, and UI elements according to Riot’s and Teamfight Tactics’ quality standards and style.
- Design motion for UI experiences deployed across a range of devices and form factors, including PC, mobile, and tablet.
- Work alongside engineers, UX designers, and visual designers to translate animatics into interactive experiences.
- Collaborate with a multi-disciplinary team throughout all stages of development, from concept to in-engine implementation.
- Work within proprietary tools and workflows to efficiently import/export assets, optimize animations, and streamline development pipelines.
Qualifications & Skills:
- 1–2 years of professional experience as a Motion Graphics Artist/Designer in the UI space for games or apps.
- Portfolio demonstrating proficiency in motion graphics fundamentals, including easing, pacing, timing, composition, and legibility.
- Portfolio showcasing experience creating motion graphics for real-time UI, such as celebrations/ceremonies, design systems, notifications, HUDs, interactive states, and screen transitions.
- Experience using the Adobe Creative Suite, including After Effects, along with industry-standard plugins (e.g., VFX particle plugins, Trapcode Suite, X-Particles).
- Understanding of mobile development limitations, best practices, and how to adapt executions across different form factors.
- Familiarity with version control tools and game development workflows/pipelines.
- Experience working with proprietary tools or game engines such as Unity or Unreal.
- Experience animating with Spine 2D.
- Knowledge of League of Legends and Teamfight Tactics IP and visual style.