Rigging Artist required at Lumine Studio

Rigging Artist required at Lumine Studio

Studio: Lumine Studio

Job Opening: Rigging Artist

Location: Jakarta, Indonesia

Type: Full-Time

Responsibilities:

  • Design, create, test, and maintain character rigs/setups
  • Work with modelers to create a model that meets technical needs
  • Collaborate with animators to design motion controls

Qualifications & Skills:

  • Able to create character rigs with realistic/stylized human proportions and proper mesh deformation
  • Able to maintain a clean and organized character hierarchy
  • Capable of creating rigs without auto-rigging plug-in
  • In-depth knowledge of Maya software
  • Strong understanding of both Figure and Facial Anatomy
  • Complex character/vehicle rigging experience in Maya (in film, broadcast, or game environments)
  • Knowledge and ability to script in python or MEL is a plus

Note: All candidates must be Indonesian residents. Those candidates applying outside Jakarta, must be willing to relocate to Jakarta.

Apply for the Job Online: To apply, email your resume to jobs@luminestudio.com with the subject “Rigging Artist – #your name# “