Studio: Lumine Studio
Job Opening: Rigging Artist
Location: Jakarta, Indonesia
Type: Full-Time
Responsibilities:
- Design, create, test, and maintain character rigs/setups
- Work with modelers to create a model that meets technical needs
- Collaborate with animators to design motion controls
Qualifications & Skills:
- Able to create character rigs with realistic/stylized human proportions and proper mesh deformation
- Able to maintain a clean and organized character hierarchy
- Capable of creating rigs without auto-rigging plug-in
- In-depth knowledge of Maya software
- Strong understanding of both Figure and Facial Anatomy
- Complex character/vehicle rigging experience in Maya (in film, broadcast, or game environments)
- Knowledge and ability to script in python or MEL is a plus
Note: All candidates must be Indonesian residents. Those candidates applying outside Jakarta, must be willing to relocate to Jakarta.
Apply for the Job Online: To apply, email your resume to jobs@luminestudio.com with the subject “Rigging Artist – #your name# “