Rigging Artist for Metahuman & Robotics Project

 

Rigging Artist Maya

Job Opening: Rigging Artist

Department: CGI / Animation

We’re looking for a skilled Rigging Artist to work on a unique CGI project: a hybrid robot character—half human, half machine—inspired by Alita: Battle Angel.

The Technical Challenge:

  • The project requires seamlessly integrating a Metahuman facial rig with a custom-designed, robotic body rig for animation and mocap inside Maya.
  • The Metahuman face will utilize advanced facial rigging and mocap capabilities.
  • The body will be a custom-designed robotic form, rigged from scratch.

Who We’re Looking For:

  • Artists skilled in rigging who love technical challenges that push creative boundaries.

Apply now, send your portfolio to: artrush360@gmail.com