Remote VFX Artist required at Omeda Studios

Remote VFX Artist required at Omeda Studios

Studio: Omeda Studios

Job Opening: VFX Artist (Mid – Senior)

Location: Remote (Europe)

Type: Full-Time

Responsibilities:

  • Design and implement high-quality AAA VFX to support gameplay and art direction.
  • Create and optimize VFX to run within performance limitations.
  • Collaborate closely with art, animation, design, and programming teams to anticipate and overcome challenges, meeting visual requirements and constraints.
  • Translate references, concept art, game design briefs, and verbal directions into prototypes and implement real-time VFX in-game.

Qualifications & Skills:

  • Mid to senior-level professional VFX experience in the game industry.
  • A strong reel/portfolio showcasing executed real-time FX work.
  • At least one shipped title within the game industry.
  • A critical eye for timing, animation, and motion of real-world objects and visual FX.
  • Ability to create all art needed for the FX from prototype to final FX.
  • Desire and knowledge to push our effects, editing tools, and pipeline further.
  • Well-versed in Unreal Engine 5 VFX.
  • Demonstrated proficiency in Niagara.

Nice to Have:

  • Experience with Houdini.
  • Experience with scripting in Blueprint, Python, etc.
  • Experience with Cascade.
  • Skills in secondary areas such as modelling, skinning, animation, or lighting.
  • Experience working across multiple platforms and understanding memory limitations.
  • Experience with real-time networked multiplayer games.
  • A passion for MOBAs.

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