Studio: Tequila Works
Job Opening: Animator
Location: Remote
Type: Full-Time
Responsibilities:
- Create high-quality animations.
- Animate both primary and secondary characters as well as any other props needed.
- Iterate on these motions to create compelling, entertaining, and visually appealing gameplay and/or cinematic events.
- Work closely with the animation lead and supervisor.
- Identify problems, bring fresh ideas to the team, and drive creative solutions.
- Meet schedules and complete tasks by the assigned due dates.
- Document and explain the work done clearly and concisely.
Qualifications & Skills:
- At least +3 years of experience working in the video game industry and having experienced the whole cycle of development from concept release.
- Good sense of weight and timing in your animation performances.
- Good understanding of acting principles and basic camera staging.
- A thorough knowledge of Maya.
- Strong knowledge of Unreal Engine 5.
- A positive attitude to work collaboratively in an open team environment, giving feedback and being open to receive and act on constructive criticism.
- Excellent self-organization skills and attention to detail.
- Excellent cross-team communication skills.
Nice to have requirements and skills
- A traditional animation and/or art background.
- Experience creating high-quality game combat animations.
- Previous experience working with Mo-Bu.
- Knowledge or experience as a Layout Artist.