Remote job opening for Technical Director at CI Games

Remote job opening for Technical Director at CI Games

Studio: CI Games

Job Opening: Technical Director

Location: Remote

Type: Full-Time

Responsibilities

  • Create and champion the overarching technical roadmap and architectural vision of the shared technology foundation for all ongoing and future projects.
  • Ensure technical alignment, consistency, and best practices are applied across multiple simultaneous projects, fostering cross-disciplinary collaboration and knowledge sharing.
  • Lead the research and development of tools, technologies, and methodologies, advanced procedural generation techniques, and generative AI for world-building, content creation, and gameplay systems, to enhance our creative capabilities and equip our people with the best tools.
  • Act as the primary technical point of contact for external partners, platforms, and technology providers.
  • Mentor and guide our team of talented engineers, fostering a culture of technical excellence, innovation, and continuous improvement.
  • Collaborate closely with engineering leadership, Producers, other Directors, and Department Heads to translate creative visions into technical realities.
  • Oversee code quality, technical documentation, and ensure adherence to best practices in software engineering.
  • Provide guidance and support for complex technical challenges within Unreal Engine 5 across all projects.
  • Optimize game performance, rendering pipelines, and ensure technical stability and scalability for high-fidelity experiences within UE5.
  • Develop and implement robust integrated tools and pipelines that empower development teams, leveraging solutions like Houdini to establish and optimize workflows for content generation, visual effects, and asset creation.
  • Innovate with generative AI-reinforced asset pipelines, automated testing, and intelligent NPC behaviours within the company, and more importantly, where not to use it.
  • Work with production teams to estimate technical requirements, manage technical debt, and ensure projects stay on track and within technical scope.
  • Identify and mitigate technical risks and dependencies early in the development cycle, proposing proactive solutions.
  • Establish and maintain robust technical standards and review processes to ensure high-quality, stable, and performant game experiences.

Qualifications & Skills:

  • 10+ years of experience in game development, with at least 3 years in a Lead Programmer, Technical Lead, or Technical Director role, having shipped multiple AA/AAA titles.
  • Deep, proven expertise with Unreal Engine 5, including advanced C++ programming, rendering pipelines, and performance optimization.
  • Extensive experience with procedural content generation techniques and workflows.
  • Demonstrable experience integrating and leveraging generative AI technologies in game development pipelines.
  • Proficiency with solutions like Houdini for procedural asset creation, simulations, and tooling.
  • Strong understanding of modern game architecture, systems design, and scalable infrastructure.
  • Exceptional leadership, communication, and interpersonal skills, with a proven ability to inspire and manage high-performing engineering teams.
  • Ability to communicate complex technical concepts effectively to non-technical stakeholders.
  • Strong critical thinking and problem-solving abilities to overcome complex technical challenges.
  • Familiarity with various development methodologies (Agile, Scrum) and project management tools (e.g., Jira).

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