Studio: MediaCraft
Job Opening: Simulation FX Artist
Location: Remote (HQ in Poland, EU)
Type: Freelance (Project-Based)
Responsibilities:
- Create high-fidelity simulations based on real-world references and artistic briefs
- Develop custom simulation setups and proprietary FX tools
- Design and execute both photoreal and abstract particle-based effects
- Optimize simulation workflows for efficiency and artistic control
- Contribute your own artistic vision to achieve a unique visual style
Qualifications & Skills:
- 5+ years of professional FX/simulation experience
- Strong eye for detail and natural movement
- Ability to balance technical constraints with artistic goals
- Excellent problem-solving and optimization skills
- Passion for exploring new simulation techniques
- Mastery of SideFX Houdini with emphasis on:
- DOPs and solvers (FLIP, pyro, grains, vellum)
- VEX and Python scripting
- PDG/TOPs for task automation
- Advanced particle systems and custom force fields
- Proficiency in:
- Karma GPU rendering and optimization (strongly required)
- Material creation and shader development
- Lighting setup for FX integration
- Solid understanding of:
- Real-world physics principles
- Procedural modeling techniques
Apply for the Job Online: To apply, submit the following to makaruk@mediacraft.video
- Portfolio reel focusing on simulation work (a list of links to completed projects, or a list of links to video showcasing your projects, or a demo reel of your projects and info about your role in those projects)
- Your fee requirements