Remote job opening for Senior Game Designer at Wave

Remote job opening for Senior Game Designer at Wave

Studio: Wave

Job Opening: Senior Game Designer

Location: Remote, United States

Type: Full-Time

Responsibilities:

  • Create unifying game design goals and strategies for social experiences across multiple formats (VR, 2D) and drive tactical execution.
  • Innovate and design novel, prosocial VR and cross-platform interaction, and social mechanics that foster positive user experiences and community engagement.
  • Design progression and reward systems that drive toward engagement and monetization goals across the product.
  • Work with Design, Development, Production, and Product leadership across Wave to guide the strategic direction of initiatives related to the above.
  • Create clear and concise design documentation and support design work.
  • Partner with the Production team to provide a clear message to the studio regarding design tasks, priorities, and status.
  • Help to drive alignment across multiple stakeholders and guide implementation efforts.
  • Monitor community feedback, identify user needs, evaluate what’s actionable, and create a plan of action to address.

Qualifications & Skills:

  • Familiarity and interest in VR Social + Gaming, Social App design and progression, and gamification of social mechanics and features.
  • Advanced level of game design experience (5+ years) with an emphasis on systems design in multiplayer and/or live “as a service” games.
  • Demonstrable proficiency in designing novel, prosocial VR and cross-platform interaction, and social mechanics.
  • Demonstrable proficiency in written communication and a track record of effectively conveying your design through lean but clear documentation.
  • Exceptional verbal communication skills with experience guiding collaboration across diverse disciplines.
  • A passion for active self-growth and the growth of the colleagues around you.
  • Self-motivated, independent, and proven ability to self-manage and meet deadlines.
  • Collaboration with other teams to ensure cohesive integration of game design elements with other aspects of the product.
  • Ability to adapt to new processes and pipelines.

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