
Studio: Hooked
Job Opening: 3D Modeler
Location: Remote
Type: Freelance
Responsibilities:
- Create 3D models and textures for characters, props, and environments.
- Transforming design concepts into 3D assets that accurately capture the intended vision and proportions.
- Collaborate closely with programmers, artists, designers, and producers to ensure models align with the game’s vision.
- Iterate and refine models based on feedback from playtests.
- Follow 3D best practices (e.g., polycount, topology, UV mapping).
Qualifications & Skills:
- Proficiency in 3D modeling and sculpting tools.
- Strong skills in texture creation and UV mapping.
- Experience with the Unity game engine.
- A strong portfolio showcasing characters, props, and environment assets.
- Strong visual design skills with familiarity in various art styles and industry standards.
- Strong teamwork skills and problem-solving capabilities.
- Expertise in stylized 3D graphics.
- Experience with rigging and animation, with a strong portfolio showcasing said skills.
