Studio: Moon Active
Job Opening: 3D Modeler
Location: Remote
Type: Full-Time
Responsibilities:
- Create high-quality designs for all gameplay elements in a casual style
- Conceptualize, develop, and execute art assets to completion
- Collaborate with other artists, designers, and stakeholders to push forward the game’s visual style
- Receive feedback and requests from team lead, team members, and other stakeholders, and implement necessary adjustments to the art assets produced
- Able to plan the creation of multiple art assets to meet the needs and deadlines of numerous stakeholders’ time-sensitive projects
- Research new design ideas and stay on top of the newest design software
- Maintain and evolve brand graphics standards
Qualifications & Skills:
- Minimum 2 years of relevant experience in Game Art
- Strong ability to design in a fast-paced environment, manage timelines, multi-task, and collaborate with quick turnaround times
- Strong drawing, rendering, color, composition, and conceptual ideation abilities
- Excellent knowledge of Blender or Maya
- Excellent knowledge of Photoshop
- Quick sketching methods and attention to detail
- Understanding of design principles