Remote job opening for 3D Artist for game development

Remote job opening for 3D Artist for game development

Job Opening: 3D Artist (Modeling & Texturing) for game development

Location: Remote

Type: Full-Time

Responsibilities:

  • Create high-quality 3D models (organic & hard surface)
  • Develop detailed textures using PBR workflows
  • Collaborate with designers and animators to bring assets to life
  • Optimize assets for real-time engines (Unity/Unreal)

Qualifications & Skills:

  • Proficiency in Blender/Maya/3ds Max + Substance Painter/Photoshop
  • Strong portfolio demonstrating 3D modeling & texturing
  • Knowledge of topology, UV mapping, and baking

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