Studio: Prism Studio
Job Opening: 3D Artist
Location: Remote – Europe & Americas
Type: Full-Time
Qualifications & Skills:
- You have at least 3 years of professional experience working on Videogames
- You have a solid understanding of Modeling and Texturing Pipelines
- You have general knowledge of Softwares like Blender, Maya, Zbrush, Substance Painter, 3D Coat
- Substance Designer is a Plus
- You have experience working with Unreal Engine
- You must have a Portfolio focused on Stylized
- 3D assets made for Gaming Industry
- You must have excellent communication Skills in English
- Previous experiences in AA or AAA is a huge Plus