Studio: Worlds
Job Opening: Unreal C++ Programmer
Location: Remote
Type: Full-Time
Responsibilities:
- Implement gameplay systems in a multiplayer FPS currently in development
- Convert existing Blueprints to performant C++ code and optimize C++ performance
- Work alongside a small team of Unreal Blueprints developers
Qualifications & Skills:
- C++ is your strongest skill. Don’t apply if you primarily use Blueprints
- You have experience using C++ on a game that has successfully shipped
- You have experience with Gameplay Ability Systems (GAS) and ideally multiplayer replication
- You excel at working independently, without excessive structure or oversight