Studio: Poncle
Job Opening: Senior Technical Artist
Location: Remote
Type: Full-time
Responsibilities:
- You are an expert in render pipelines and modern-day computer artistic techniques and tricks.
- You love creating amazing particle effects, shaders, full-screen effects as well as more traditional art asset creation.
- Deep understanding of 3D graphic APIs and how to make things not only look great but feel great too.
- High-end experience creating VFX and other technical art tasks in previously released games
- Design and implement graphical features that are performant and well organised, and designed.
- Collaborate with other team members to develop various gameplay effects and asset pipelines.
- Follow games industry best practices and processes.
- Work with QA, helping fix and regress issues with the existing game’s visuals.
- You’re constantly learning new methods and technologies whilst investigating new techniques and tools.
Qualifications & Skills:
- Understanding games and being a fan of video games is a basic entry-level requirement.
- Knowing how computers tick, and having an endless passion for trying new techniques and finding better ways of doing things.
- A high level of experience and at least a few previously released games with roles focusing on graphics creation for game development.
- A brilliant understanding of 3D, timing, and animation and the ability to produce finished quality results.
- A portfolio of work that you can demonstrate your broad abilities.
- Can communicate with both programmers and other team members from other disciplines.
- A self-starting, problem-solving, initiative, and can-do attitude.
- Candidates must reside in the UK for this position