Remote job for Lead Gameplay Animator at Spliced Inc.

Remote job for Lead Gameplay Animator at Spliced Inc.

Studio: Spliced Inc.

Job Opening: Lead Gameplay Animator

Location: Fully Remote

Type: Full-Time

Responsibilities:

  • Working closely with Animation leadership and other disciplines, to ensure animation requirements are understood, met, and delivered to schedule.
  • Understanding the requirements and priorities, and effectively tasking and managing your team to deliver gameplay animations
  • Creating high-quality animations through keyframe, motion capture edits, and motion capture enhancement.
  • Proactively identifying and solving complex animation problems.
  • Use your Leadership skills to improve communication, collaboration, and coordination within the Animation Team and beyond.

Qualifications & Skills:

  • Thorough knowledge of modern gameplay animation pipelines, game engine tools, and technical challenges.
  • Expertise in Maya.
  • Proficiency in Motionbuilder is a plus.
  • Experience working with Unreal engine in a development pipeline.
  • Experience planning mocap shoots and assisting, directing, or performing on set.
  • At least 5+ years of game development experience, with a significant focus on Motion Capture animation and pipelines.
  • Experience working on at least one shipped title in a Lead role.
  • Experience leading or managing a small or big team.

animationa nd vfx job