Studio: Spliced Inc.
Job Opening: Lead Gameplay Animator
Location: Fully Remote
Type: Full-Time
Responsibilities:
- Working closely with Animation leadership and other disciplines, to ensure animation requirements are understood, met, and delivered to schedule.
- Understanding the requirements and priorities, and effectively tasking and managing your team to deliver gameplay animations
- Creating high-quality animations through keyframe, motion capture edits, and motion capture enhancement.
- Proactively identifying and solving complex animation problems.
- Use your Leadership skills to improve communication, collaboration, and coordination within the Animation Team and beyond.
Qualifications & Skills:
- Thorough knowledge of modern gameplay animation pipelines, game engine tools, and technical challenges.
- Expertise in Maya.
- Proficiency in Motionbuilder is a plus.
- Experience working with Unreal engine in a development pipeline.
- Experience planning mocap shoots and assisting, directing, or performing on set.
- At least 5+ years of game development experience, with a significant focus on Motion Capture animation and pipelines.
- Experience working on at least one shipped title in a Lead role.
- Experience leading or managing a small or big team.