
Studio: Plarium
Job Opening: Game Designer
Location: Ukraine, Poland/Remote
Type: Full-Time
Responsibilities:
- Creating game mechanics and systems according to project requirements, and confirming them with stakeholders
- Creating and maintaining game design documentation and feature balance
- Maintaining active communication with the development team
- Following gaming trends and implementing them into the game
Qualifications & Skills:
- At least 2 years of relevant work experience
- Experience working with Google Sheets and creating technical documentation
- Experience creating game balance documents and technical assignments
- English language skills at B1 level or higher
- A deep understanding of game mechanics in the shooter genre
- Experience in midcore mobile gaming
- Hands-on experience with Confluence and Jira
- Experience working with Unity
- Higher education in a technical field
