Remote job for Environment Artist at Midnight Society

Remote job for Environment Artist at Midnight Society

Studio: Midnight Society

Job Opening: Environment Artist

Location: Remote

Type: Full-Time

Responsibilities:

  • Collaborate with the Creative Director and a team of artists to achieve the vision for the game.
  • Create content in the form of 3D modeling, UV layout, Texture creation, Material setup.
  • Take design blockouts to finished art in the form of world building and set dressing to create visually pleasing environments.
  • Collaborate with a cross-discipline team of 3D artists, UI artists, animators, and others to oversee the visual aspects of the game.

Qualifications & Skills:

  • Expertise in the latest software and techniques for creating AAA content for games.
  • The ability to maintain artistic direction and vision through all phases of the game development cycle.
  • A strong eye for composition and visual storytelling through the use of set dressing.
  • A passion for high quality AAA assets which enhance the gameplay goals of the game.
  • Flexibility to pivot when necessary to address a variety of moderately complex artistic efforts.
  • Deep understanding of Unreal Engine and the new enhancements of UE5, as well as how to leverage them to their full potential.
  • Experience in working within a game development environment with other artists with a desire to reinforce artistic goals and efforts.
  • The ability to own a specific sub discipline of Environment Art. (Hard surface modeling, Surfacing and Materials, Procedural Workflows, Outsource Integration)

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