Studio: Squeeze
Job Opening: 3D FX Artist
Location: Remote
Type: Full-Time
Responsibilities:
- Design and create FX animation, procedural simulation, dynamic simulation, particle, and fluid systems;
- Light complex/multiple creatures (hairy or furry creatures) and elements;
- Set up and wrangle heavy particle effects and enormous crowd shots;
- Write/modify procedural surface shaders and volumetric shaders with proficiency;
- Animate moderate objects with proficiency;
- Learn new techniques quickly and easily and can debug just about anything;
- Set a standard for all FX artists in continually raising the bar for speed, quality of work, and adaptability;
- Create feature film quality effects using Houdini;
- Coach and mentor artists in new techniques and efficiencies.
Qualifications & Skills:
- 3 years minimum extensive experience in the animated movie industry;
- Solid compositing ability, working knowledge of Nuke;
- Relevant background related to 3D animation;
- Mastery of Houdini, Maya, Nuke, Redshift;
- Pipeline scripting ability is a plus;
- Experience with the Redshift render engine is a plus;
- Knowledge of Unreal is a plus.
Apply for the Job Online: To apply, visit https://squeezestudio.recruitee.com/o/artiste-fx-3d/c/new