Remote job for 3D Artist at Rivet Games Studio

Remote job for 3D Artist at Rivet Games Studio

Studio: Rivet Games

Job Opening: 3D Artist

Location: Remote

Type: Full-Time

Responsibilities:

  • Create optimized game-ready assets for UE4/5 game engines on PC and Console.
  • Optimal polygon, material, and texture count for game-ready assets.
  • Clean and optimized polygon mesh of high-quality using weighted/baked normals
  • Assets created to the correct proportion and scale from reference images
  • Optimal UV layouts for texturing using consistent Texel density and trim textures
  • Materials and textures created using the PBR(Metal/Roughness/AO) texture workflow
  • Textures using Masks to control Emissive and weather properties
  • Assist with reviews and bug fixing of 3D assets

Qualifications & Skills:

  • Technical ability to research and understand the reference material to extract relevant data.
  • Proficient in at least one 3D modeling package such as 3DS Max, Blender, or Maya.
  • Competent in Substance Painter and Photoshop.
  • Must be self-motivated, with good communication skills, and able to effectively work as part of a team while based remotely at home.

Apply for the Job Online: To apply, email your application with all required documents to Careers@rivet-games.com