Studio: Reflector Studios
Job Opening: Gameplay and AI programmer
Location: Montréal, Quebec, Canada
Type: Full-Time
Responsibility:
- Dive into the technical aspects of the project’s gameplay to figure out what’s possible, then make it happen.
- Suggest practical improvements to our current processes that fit the project’s needs.
- Collaborate with designers and animators to tackle technical challenges and come up with solutions.
Qualifications & Skills:
- At least six years of experience in gameplay programming for AA or AAA games, two of which have been spent working with Unreal Engine.
- A bachelor’s degree in computer science, computer engineering, or equivalent experience.