Studio: Reel FX Animation
Job Opening: Lighting and Compositing Artist
Location: (Montreal, Toronto, Vancouver Canada
Type: Full-Time
Responsibilities:
- Light production shots as required by lighting quota and Supervisor and perform technical work in support of shot lighting using a variety of tools.
- Partner with Director, Lead Lighter/Compositor and other staff in order to understand mood, time of day and color of the composition.
- Follow the creative direction of the production from an lighting standpoint as communicated by the Supervisor.
- Identify to the Supervisor problems that lighting could potentially present with respect to timelines and delivery schedules.
- Performing compositing operations with the rendered layers created, including overall look and feel, color correction, extractions, rotoscoping, and other compositing effects as needed.
Qualifications & Skills:
- Minimum of 2 years experience as a Lighting and Compositing Artist (or equivalent)
- Thorough knowledge of high-end 3D software, Maya
- Proficient in compositing within Nuke
- Thorough knowledge of high-end Rendering software Arnold
- Experience with/reliable familiarity with raytraced lighting (Octane, Arnold, Renderman, VRAY, redshift, etc)
- Efficient in the set-up of lit scenes (workflow will be lighting shots “to camera”, with raw renders providing the majority of our beauty layers, minimizing multiple passes)
- Houdini knowledge is a plus, but not required.
- Strong demonstration of composition, lighting, and color
- Thorough knowledge of node-based compositing systems
- Demonstrable ability to communicate creative and technical thoughts and ideas
- Strong internet connection for remote work
- Strong organization skills (shot quotas will be high)
- Previous episodic experience is a plus, not required