Studio: Reel FX Animation
Job Opening: Lead FX – Unreal Engine
Location: Montreal, Canada
Type: Full-Time
Responsibilities:
- Training new hires in department standards, workflow, and techniques.
- Guiding and mentoring artists in advancing their work towards asset/shot approval.
- Work well with team members in an advisory role and can show them process and troubleshooting.
- Following the artists work to make sure they address the notes, respect the briefs and deadlines
- Helping the CG Sup to design and improve the workflow
- Communicate with CG Sup with any issues on the table or potential problems that are foreseen
- Simulate natural phenomena by applying direct and procedural animation techniques to create a variety of effects
- Following the quality control with the team.
- Create and compose 3D effects elements.
- Create and communicate animation timing for effects
- Work with production team to create the desired look for the effect.
Qualifications & Skills:
- Degree/diploma in fine arts or animation or equivalent experience
- A minimum of 4 years of production experience in film or television effects
- Thorough knowledge of 3D effects and simulation techniques
- Strong knowledge of Houdini required
- Strong knowledge of Maya required
- Working knowledge of Unreal Engine required
- Working knowledge of Niagara in Unreal Engine
- Experience programming with Python is a plus
- Compositing experience is a big plus
- Able to communicate creative and technical thoughts and ideas
- Able to follow directions well
- Able to multi-task and prioritize
- Able to thrive in a high-pressure, deadline-oriented environment
- Enjoy working in teams