Studio: Rebellion
Job Opening: Senior VFX Artist
Location: Oxford/Warwick/Liverpool/Wakefield, UK
Type: Full-Time
Responsibilities:
- Assisting Lead to bring Art directors vision of the Visual effects to fruition.
- Be organised and willing to assist in VFX project bible materials.
- Create a set of Key VFX concepts to sell the visual direction of the game
- Help to build a solid template library of assets that other members of the dev team can utilise.
- Be a mentor and help get new team members up and running rapidly.
- Keep the team focus high and act as a great example to your team regulars and juniors.
Qualifications & Skills:
- Extensive professional experience and knowledge of:
- 3D Studio Max
- Maya
- Blender
- Another VFX tool (Unreal/Unity/Proprietary)
- Photoshop
- Simulation software (EmberGen, Houdini, Cinema 4d, etc.)
- After Effects
- Great written and verbal communication is a must.
- Be fully versed in the craft of creating real time VFX assets as well as an understanding of VFX shaders and relevant maps created for them.
- Have in an intimate understanding of hardware limitations, minimising any need for optimisation work later in a project.
- Have a research mentality and always be fully versed in any new tech or processes that arise in the industry.
- Have a solid understanding of real-world pyrotechnics and other naturals, a great feeling of weight, timing, and sense of scale.
- Be ready to document any research or pipeline processes and be able to communicate these.