Rebellion is looking for Graduate Environment Artist

Rebellion is looking for Graduate Environment Artist

Studio: Rebellion

Job Opening: Graduate Environment Artist

Location: Wakefield, England, UK

Type: Full-Time

Responsibilities:

  • Work closely with other members of the art team to create high-quality artwork for ongoing projects
  • Track and update the progress of day-to-day tasks using designated organisational and tracking tools
  • Ensure the technical and artistic quality of the project by collaborating with Senior Artists and to make changes when necessary
  • Assist in planning out environments, with consideration of narrative and visual storytelling, while documenting intentions
  • Create environments in collaboration with other members of the Environment & the Design team
  • Create functional assets which can be shared across the project in respect of technical and artistic constraints
  • Reference game design documents to develop an understanding of the environments, objectives, atmospheres, story and style of the project

Qualifications & Skills:

  • Knowledge of 3D software such as 3D Studio Max or Maya
  • Knowledge of 3D sculpting package Zbrush and familiarity with Substance Painter
  • Knowledge of PBR material pipelines
  • Knowledge of modelling processes (hi-res sculpting, baking textures)
  • Knowledge of the video game development process
  • An ability to translate concept and reference artwork into 3D assets
  • Understanding of composition and visual storytelling
  • Understanding of modular processes to build complex environments in an efficient & functional manner

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