Studio: REALTIME
Job Opening: VFX Artist – Unreal
Location: Fully Remote
Type: Full-Time
Responsibilities:
- Develop, test, and refine a variety of FX based on detailed client and studio briefs.
- Create and refine materials and shaders to form the foundation of your FX work.
- Optimise and fine-tune FX.
- Develop blueprints to support the function of FX assigned to you.
Qualifications & Skills:
- Good knowledge of UE5 – especially the material editor
- Good knowledge of Blueprints in UE5.
- Good knowledge of at least one program to create maps/textures – ideally Photoshop or Substance Suite.
- Experience with Niagara
- A strong portfolio is a must, that shows multiple examples of quality FX. Please note these examples must include clips that show the FX in full.
- Good eye for final asset creation, ability to follow brief and be willing to work through areas that require problem solving.
- Experience with Source Control Environments ie Perforce, P4
- Follow direction and ability to work as part of a small team
- Exhibit good organizational skills.
- Be motivated, self-disciplined.
- Perform well under deadline pressure in a fast-paced environment, prioritising different tasks to achieve the project goals.
- Be open to learning new techniques and software packages.