Real-Time FX Artist required at Spiders Games

Real-Time FX Artist required at Spiders Games

Studio: Spiders Games

Job Opening: Real-Time FX Artist

Location: Ivry-sur-Seine, France

Type: Full-Time

Responsibilities:

  • Creating VFX for current-generation consoles while respecting priorities, deadlines, and technical constraints
  • Participating in the improvement of tools and working methods related to the creation of visual effects
  • Optimizing particle effects to meet performance constraints

Qualifications & Skills:

  • A good knowledge of graphic production processes in relation to real-time constraints
  • A good command of at least one 3D software (3DSmax is a plus, Maya, Blender …) and Photoshop on PC
  • Already worked as a VFX artist on at least one commercially released game
  • At least 2 years of experience
  • Organized and autonomous, and invest yourself in the projects you work on
  • Open to feedback
  • A good communicator
  • Good at managing quality and time constraints
  • Experience with an “in-house” game engine
  • Familiar with Substance and Embergen
  • Good knowledge of fluid simulation
  • Experience creating shaders
  • Fluent in English and French

Apply for the Job Online: To apply, send your application to jobs@spiders-games.com with the following details

  • CV and cover letter
  • Portfolio or showreel (required)
  • References
  • Website