Ramen VR is looking for Gameplay Engineer

Ramen VR is looking for Gameplay Engineer

Studio: Ramen VR

Job Opening: Gameplay Engineer

Location: Remote

Type: Full-Time

Responsibilities:

  • Architect, prototype, and build networked gameplay loops and systems on client and server.
  • Optimize client side performance to hit mobile performance budgets.
  • Implement VFX, SFX, lighting, environment and character art assets and animations.
  • Develop and script AI and enemy monster behavior, and encounters.
  • User Interface programming and design.

Qualifications & Skills:

  • One or more shipped gaming titles, especially in VR.
  • 5 years of work experience.
  • Strong, Unity engine experience.
  • Advanced C# programming skills.
  • Experience developing on network game architectures
Pluses
  • Experience with graphics APIs and shader languages.
  • Understand game design and theory.
  • SpatialOS or Unity ECS development experience.
  • Online game and/or MMO development experience, including client/server development of game features.
  • Technical Art pipeline experience, importing, optimizing, working with environment and character artists.
  • Experience in game physics, game AI, game security, or netcode.
  • Anime nerds, sci-fi buffs, game freaks, and fantasy geeks welcome!

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