Production Asset Artist required at Guerrilla Games

Production Asset Artist required at Guerrilla Games

Studio: Guerrilla Games

Job Opening: Production Asset Artist

Location: Amsterdam, Netherlands

Type: Full-Time

Responsibilities:

  • Collaborate with other teams to determine asset specifications and guidelines
  • Create art packages for external vendors
  • Provide feedback and direction to our outsourcing partners at all stages of asset production to ensure artistic and technical quality via documentation and direct communication
  • Work with multiple asset creation pipelines, and techniques
  • Create, adjust and polish models and textures to target specifications
  • Integrating approved assets into the game
  • Contribute your expertise on various other tasks like internal asset creation, asset troubleshooting, game optimization, art refactoring, asset kit-bashing, pipeline R&D and shader testing.

Qualifications & Skills:

  • You have demonstrable experience working in cross-functional teams for complex game projects. Released game titles are preferred, but academic projects and mod experience are great as well;
  • Have at least 3 years of experience
  • You have competent modeling skills, including:
    • High resolution modeling
    • Game resolution modeling
    • UV mapping
    • Mesh Optimization
    • Knowing how to create block meshes
  • You have competent PBR texturing skills using Photoshop, have experience working in Maya and are familiar with Zbrush and high poly sculpting
  • You are familiar with working in game engines such as Unity or Unreal