Principal Tech Artist required at Ghost Story Games

Principal Tech Artist required at Ghost Story Games

Studio: Ghost Story Games

Job Opening: Principal Tech Artist

Location: Massachusetts/ Remote

Type: Full-Time

Responsibilities:

  • You will develop and maintain a “bridge” between Art, Design and Engineering; ensuring that all assets hit the quality bar established by the Art Director, as well as objective standards, from initial asset creation to final polish and optimization for consoles.
  • You will support the development team specifically around art needs, build and iterate on production assets and monitor the needs of your team to ensure a clean handoff of assets.

Qualifications & Skills:

  • 5+ years of in-house development experience
  • Shipped one game similar to Bioshock in terms of scope
  • Strong Unreal 4 and Blueprint experience
  • Experience in level building and modeling pipelines, workflow, and technical pipelines
  • Experience with Materials, Shaders, and Fully Dynamic Lighting
  • Experience with high-level scripting languages like Python, Lua, or C#/Java
  • Experience with Zbrush, Maya, Max, Photoshop, Substance Experience

Nice To Have:

  • Experience with C++ is a bonus
  • Knowledge of Character, VFX, Animation pipelines
  • Worked with outsourcing art production teams

Apply for the Job Online: To apply, visit