Principal Level Designer required at Firesprite

Principal Level Designer required at Firesprite

Studio: Firesprite

Job Opening: Principal Level Designer

Location: Liverpool, UK

Type: Full-Time

Responsibilities:

  • Create outstanding gameplay spaces that supports and improves the narrative, core mechanics and creative vision of the game.
  • Develop and iterate level designs through close collaboration with Artists, Game Design, Narrative and other teams.
  • Play an additive part of all major Level Design decisions on a AAA game.
  • Create outstanding documentation and reference materials for levels.
  • Proactively identify and raise upcoming issues on behalf of the team to the Level Design Lead.
  • Help review levels as they are constructed and give feedback to the other team members to ensure consistency and a high quality across the entire game.
  • Review the tools and pipelines and look for improvements in efficiency.
  • Mentor other Level Designers on the team.

Qualifications & Skills:

  • Ability to own and deliver high-quality work, with minimal guidance from others.
  • Passionate about delivering the very best player experience.
  • Exceptional creativity and design skills.
  • Ability to communicate effectively both to Directors and to team members.
  • In-depth knowledge of Level Design theory and best practices.
  • Energetic and positive attitude.
  • Pro-active communication.
  • Strong Unreal 5 experience is beneficial.
  • Significant professional game development experience with an impressive portfolio.

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