Studio: Firesprite
Job Opening: Principal Level Designer
Location: Liverpool, UK
Type: Full-Time
Responsibilities:
- Create outstanding gameplay spaces that supports and improves the narrative, core mechanics and creative vision of the game.
- Develop and iterate level designs through close collaboration with Artists, Game Design, Narrative and other teams.
- Play an additive part of all major Level Design decisions on a AAA game.
- Create outstanding documentation and reference materials for levels.
- Proactively identify and raise upcoming issues on behalf of the team to the Level Design Lead.
- Help review levels as they are constructed and give feedback to the other team members to ensure consistency and a high quality across the entire game.
- Review the tools and pipelines and look for improvements in efficiency.
- Mentor other Level Designers on the team.
Qualifications & Skills:
- Ability to own and deliver high-quality work, with minimal guidance from others.
- Passionate about delivering the very best player experience.
- Exceptional creativity and design skills.
- Ability to communicate effectively both to Directors and to team members.
- In-depth knowledge of Level Design theory and best practices.
- Energetic and positive attitude.
- Pro-active communication.
- Strong Unreal 5 experience is beneficial.
- Significant professional game development experience with an impressive portfolio.