Studio: Humanoid Studios
Job Opening: Principal Character Artist
Location: Edmonton Or Kelowna, Canada
Type: Full-Time
Responsibilities:
- Work with the Creative, Art, and Narrative directors to ideate and adapt aesthetic, gameplay, and narrative concepts into real 3D game characters
- Create all aspects of high-quality characters for Unreal Engine including sculpting and texturing human and alien forms, faces, and hair, as well as both soft and hard surface clothing
- Assist with defining and achieving the final render quality through a keen eye for color theory, articulation, surface response, shape language, and silhouette
- Create, document, and share asset creation best practices
- Actively mentor creative and technical abilities of team members
- Define standards for character art and support the integration and feedback of outsourced assets
- Stay up to date with new and innovative technologies, proactively incorporating and improving pipelines and processes
- Build believable, expressive, visually stunning characters that validate and further drive gameplay and narrative ambitions
- Collaborate with other team members to ensure art is integrated seamlessly with other facets of the game
Qualifications & Skills:
- 10+ years’ experience or, at least three shipped titles as a Character Artist – at least one as a Senior Character Artist
- A strong portfolio, demonstrating your masterful ability to create high-quality, realistic, and emotive characters and creatures
- Broad 3D game-art skills including experience with Unreal Engine 4 or higher, photogrammetry, shader editors, cloth simulation, rigging, and animation
- A discerning eye for detail and anatomy
- The ability to optimize the overall render quality of a character to a high standard while supporting clean topology necessary for articulation and deformation
- Self-motivated, with proactive communication skills and the ability to collaborate well with team members of all development disciplines
- A passion for utilizing art as a storytelling medium to build compelling worlds
- Prior experience with customizable and modular character systems, MetaHuman, and/or high-tech industrial and product design is a bonus
Apply for the Job Online: To apply, visit https://humanoid-studios.breezy.hr/p/dd80a376f632-character-artist-principal/apply