PopcornFX is hiring a VFX / Tech Artist Intern

PopcornFX is hiring a VFX  Tech Artist Intern

Studio: PopcornFX

Job Opening: VFX / Tech Artist Intern

Location: Paris, France

Type: Full-Time

Responsibilities

  • Follow our internal training program.
  • Imagine effects tailored to the needs of games in collaboration with various disciplines.
  • Participate in the R&D effort by experimenting with effective behaviors and rendering.
  • Work with various game studios to help them achieve, improve, and optimize their effects.
  • Be able to quickly perform basic prototypes that will be used for discussions related to effects and gameplay.
  • Be able to train others in our internal pipeline or external studios, and be able to explain and document the tool.
  • Be able to communicate with artists, technical team members, studio leadership, and outsource managers.

Qualifications & Skills:

  • Curious and proactive.
  • Artistic sense (comfortable with realistic effects).
  • Experienced with VFX tools (Niagara, Houdini, PopcornFX v2).
  • Comfortable with the syntax of shaders (HLSL, GLSL) or scripting languages in general.
  • Good understanding of physics.
  • Good understanding of texture & shader creation.
  • Fluent technical English.
  • Rigorous.
  • Adaptability, flexibility, openness.
  • Agree to receive, seek, and give constructive criticism.
  • Very good understanding of movements in space. Good spatial awareness.
  • Good mathematical knowledge.
  • Thorough knowledge of 2D & 3D tools (Photoshop, ZBrush, Maya, 3Dsmax, After Effects, FumeFX, Maya Fluids, EmberGen, etc.).
  • Experience with a mainstream Game Engine (UE4, Unity, O3DE).

Apply for the Job Online: To apply, send your resume, cover letter, and references to jobs@popcornfx.com