Polyarc is seeking a Senior Game Designer

Polyarc is seeking a Senior Game Designer

Studio: Polyarc

Job Opening: Senior Game Designer (Generalist)

Type: Full-Time

Responsibilities:

  • Champion the player experience for character and narrative systems.
  • Work with engineering to establish and maintain gameplay systems/workflows.
  • Plan and implement character and narrative assets that resonate with a wide audience.
  • Integrate and maintain game content through playtesting, acquiring feedback, and developing solutions with other developers.
  • Collaborate with and mentor others on your team as an advocate for design.
  • Deliver impactful results while adhering to project pillars, goals, and milestones.
  • Manage multiple tasks and assignments simultaneously, supporting other disciplines in addition to self-driven work.

Qualifications & Skills:

  • Professional experience working directly with other disciplines through all stages of game development and shepherding design goals when implementing gameplay systems.
  • Proven track record of delivering cohesive game systems with associated content.
  • Accustomed to translating sprint and milestone goals to playable design and validating resulting player experience via feedback and review.
  • Experienced at working within constraints while using them to search out creative opportunities.
  • Skilled in crafting concise documentation that inspires, shares key information, and/or defines functionality for technical implementation and testing.
  • Experienced in UE 4/5.

Pluses:

  • Experience working in VR/AR/MR.
  • Experience developing for AAA and/or cozy genre (specifically Life Sim.)
  • Experience developing AI, Character, and Narrative gameplay systems
  • Comfortable with prototying UE4/5 systems in C++

Apply for the Job Online: To apply, send your CV to jobs@polyarcgames.com