PlayStation Global looking for 3D Character Art Intern

PlayStation Global looking for 3D Character Art Intern

Studio: PlayStation Global

Job Opening: 3D Character Art Intern

Location: United States / Remote

Type: Full-Time

Responsibilities:

  • Utilize sculpting skills, artistic eye and understanding of anatomy, form to create a range of character assets from stylized to photo-real in ZBrush/Maya
  • Collaborate with Leads and Senior Artists to create industry leading characters, character props that meets
  • Contribute and create alternate skin designs for approved characters
  • Contribute to writing and editing technical user documentation, which includes specifications, integrations, and instructional documentation
  • Consistently meet timelines for training exercises
  • Attend character pipeline training and project meetings clearly communicate progress, changes, and roadblocks to mentors

Qualifications & Skills:

  • Rising senior projected to graduate by Spring 2024
  • Currently enrolled in an accredited university, pursuing a Bachelor’s, Master’s, Ph.D., JD, or MBA degree
  • Experience creating all aspects of 3D character art for games
  • Demonstrate artistic foundation in design, composition, color, anatomy
  • Experience in creating character art in 3D programs/Tools including, Maya, ZBrush, Photoshop, Substance Painter and Mudbox
  • Desire to collaborate and develop strong and positive team relationships
  • Attention to detail, organization skills, and strong work ethic and ability to handle confidentiality
  • Understanding of Marmoset, Substance, Unreal game engines is a plus!

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