Plarium is looking for a Real-time VFX Artist

Plarium is looking for a Real-time VFX Artist

Studio: Plarium

Job Opening: Real-time VFX Artist

Location: Poland – Remote

Type: Full-Time

Responsibilities:

  • Creating concept designs and developing real-time VFX for mobile games in Unity
  • Profiling and optimizing effects and game assets created by you or by others
  • Customizing the VFX of game characters’ skills using internal tools
  • Creating 3D models and animations for VFX when needed

Qualifications & Skills:

  • At least 2 years of work experience in the games industry
  • Knowledge of the principles of motion, anticipation, dynamics, and other aspects of animation
  • Firm knowledge of the Unity editor
  • Experience creating VFX for games
  • Experience creating or writing VFX shaders in node-based editors
  • Knowledge of Houdini, Blender, Maya, or 3ds Max
  • 3D modeling and 3D animation skills
  • Experience creating UV maps and baking them
  • Experience creating textures for VFX
  • In-depth experience with Particle Systems in Unity
  • English language skills at the pre-intermediate level or higher
  • Understanding of mobile device hardware restrictions
  • Ability to estimate the time to complete tasks
  • Experience working with Houdini and Houdini Engine for Unity
  • Hands-on experience with Substance Painter and Designer
  • Experience working with GIT or similar version control systems

animation and vfx jobs