Studio: Pixomondo
Job Opening: CFX Artist
Location: Pfungstadt, Germany
Type: Full-Time
Responsibilities:
- Collaborate closely with the VFX Supervisor, Animation Team, and other departments to create dynamic and visually stunning character effects for film and television projects.
- Design and create a wide variety of realistic visual effects and simulations, including but not limited to character cloth, hair, fur, muscle, skin, and other related effects.
- Ensure the integration of character effects seamlessly into the overall visual effects pipeline, while maintaining the artistic and technical direction of the project.
- Utilize industry-standard software and tools to achieve the desired visual effects, including but not limited to Maya, Houdini and proprietary software.
- Revise simulations based on client and supervisor feedback in a timely manner.
- Work in coordination with the Lighting team to ensure smooth integration of FX elements.
- Provide guidance and mentorship to junior team members, fostering a collaborative and productive work environment.
Qualifications & Skills:
- Minimum of 3 years of professional experience as a CFX Artist in the visual effects industry, with a focus on film and television projects.
- Strong portfolio demonstrating a deep understanding of character effects and their integration into visual storytelling.
- Proficient in industry-standard software such as Maya, Houdini, and optionally ZBrush or other related tools used in character effects.
- Extensive knowledge of simulation techniques for cloth, hair, fur, muscle, skin, and other character-related effects.
- Solid understanding of physics, anatomy, and motion principles, with the ability to translate them into realistic and visually appealing character effects.
- Excellent problem-solving skills, with the ability to troubleshoot and resolve technical issues efficiently.
- Strong communication and collaboration skills, with the ability to work effectively within a team and across departments.
- Ability to manage time effectively, meet project deadlines, and adapt to changing priorities in a dynamic production environment.
- Solid understanding of generic simulation engines.
- Experience using Shotgrid beneficial.