Studio: Pixel Zoo
Job Opening: Rigger
Location: North Lakes, Brisbane, Australia
Type: Full-Time
Responsibilities:
- Use your expertise in rigging principles and software proficiency (in Maya) to develop and maintain rigs for characters, creatures, and objects.
- To automate and optimize rigging processes, write and maintain scripts in Integrated Development Environments such as PyCharm or VSCode.
- Adhere to project timelines and production schedules while maintaining a commitment to delivering high-quality rigs that align with the project’s artistic and technical requirements.
- Work closely with other departments, such as modelers and animators, to ensure rigs are intuitive, efficient, and easy to animate, troubleshooting any technical issues that may arise.
- Collaborate effectively with directors and fellow team members, actively participating in creative and technical discussions and incorporating feedback into your work.
- Ensure all work follows studio policies and guidelines.
Qualifications & Skills:
- Demonstrated ability as a rigger in Maya.
- Proficiency in scripting for Maya, with experience using IDEs such as PyCharm or VSCode.
- Strong problem-solving skills and the ability to troubleshoot technical issues related to rigging and animation.
- Excellent communication and collaboration skills, with the ability to work effectively in a team-oriented and fast-paced environment.
- A passion for creating robust and intuitive rigs that contribute to memorable and visually impressive animations.
Apply for the Job Online: To apply, send your CV and any other relevant info such as a showreel or portfolio to jobs@pixelzoo.com.au