Studio: Phoenix Labs
Job Opening: Environment Artist
Location: SFÂ Bay Area, CA / Vancouver, BC
Type: Full-Time
Responsibilities:
- As an Environment Artist, you will work closely with the Art Director to define quality and construct 3D environments that deliver consistent, high-quality environmental assets and worlds
- You will work to develop a new real-time style that makes use of realism but implements the art technique of sophisticated illustration
- You will help drive the quality and accountability of environments to meet the visual goals of the project
- You will lead the environment art pipeline, and dependencies, and understand the overall scope of the project
- You will work with game design to prototype and build gameplay-centric worlds and levels
- You will build individual art assets, from foliage to city clutter, in a realism-stylized hybrid style with a painterly take
Qualifications & Skills:
- 3+ experience as an Environment Artist in the gaming industry
- Demonstrate excellent foundational skills, including composition, design, structure, silhouette, sculpting, and color theory
- Strong knowledge of modern-level creation best practices
- Familiarity with Maya, Photoshop, and ZBrush
- Ability and willingness to tackle technical problems and quickly learn new tools and workflows