
Studio: Passion Republic
Job Opening: Modeling Artist
Location: Selangor, Malaysia
Type: Full-Time
Responsibilities:
- Create in-game modeling assets for different types of projects.
- Output assets on time within the quoted timeline of the project.
- Meeting the project quality benchmark.
- Receptive to constructive feedback and willing to work through an iterative process.
Qualifications & Skills:
- Extensive knowledge in Maya, Zbrush, and Real-time Rendering software.
- Open-minded in learning any kind of relevant software, pipeline, and workflow.
- Passionate about any kind of modeling styles and subject matters.
- Good understanding of basic PBR workflow, shape, and design for simple asset creation.
- Understand directions from senior / project leads.
- Adapt to a new workflow/projects effectively.
- Understanding of low-poly baking for real-time rendering.
- Understanding of the basic setup in Unreal Engine.
