Outsource Lead required at Dambuster Studios

Outsource Lead required at Dambuster Studios

Studio: Dambuster Studios

Job Opening: Outsource Lead (Art)

Location: Nottingham, UK

Type: Full-Time

Responsibilities:

  • Immerse yourself in the game’s creative vision and collaborate with leadership to set asset specifications.
  • Coordinate and manage relationships with external vendors to ensure timely delivery and high-quality output.
  • Source, vet, and set up vendors for success.
  • Proactively manage the outsourcing process, including onboarding, maintaining communication, and setting standards with external studios and artists.
  • Regularly evaluate and improve the performance and quality of external partners to ensure alignment with project standards.
  • Take overall responsibility for the creation of briefs, feedback, and integration of assets into the game.
  • Clearly communicate feedback on assets to outsource partners, balancing quality with timely delivery.
  • Manage and raise risks and issues where appropriate to production or relevant parties.
  • Develop and maintain pipelines to streamline outsourcing and improve efficiency.
  • Ensure all art assets created by external vendors meet legal requirements, avoiding copyright or trademark infringements.
  • Oversee the asset feedback process to maintain aesthetic and technical quality.
  • Provide bug support triage and resolution for art assets created by the outsourcing team.

Qualifications & Skills:

  • 5+ years of experience in a AAA game engine (essential).
  • Experience in outsourcing and managing external art teams (essential).
  • Strong portfolio showcasing high-quality game art assets (essential).
  • Bachelor’s degree in Game Art, Design, or related fields (desirable).
  • Intricate knowledge of game art asset creation across software like Maya, 3ds Max, Zbrush, Photoshop, Substance, and Unreal Engine.
  • Highly proficient in clear, unambiguous communication of ideas.
  • Ability to create images to illustrate ideas using reference screenshots and illustration techniques.
  • Capable of creating clear, well-organized documentation tailored to the target audience.
  • Strong understanding of game art production (modelling, mapping, texturing, technical considerations) and their relationship to the overall game product.
  • Broad understanding of art fundamentals such as proportion, composition, and colour.
  • Proven experience in performance management of outsourced vendors.

animation and vfx jobs