Omeda Studios is hiring for remote Art Director

Omeda Studios is hiring for remote Art Director

Studio: Omeda Studios

Job Opening: Art Director (Live Operations)

Location: Fully Remote

Type: Full-Time

Responsibilities:

  • Direct the artistic vision of Predecessor, guiding the visual development of characters, skins, and environments within our live ops framework, ensuring alignment with our existing art direction.
  • Lead and inspire the art team, promoting a culture of creativity, innovation, efficiency, and sustainable work practices.
  • Develop strategies for art creation that balance high-quality visuals with efficient production methods to reduce workload without compromising quality.
  • Collaborate with production and design teams to ensure a cohesive and engaging game aesthetic, focusing on effective and sustainable art production.
  • Implement best practices for art direction and production, adapting to evolving game needs and player expectations, with a keen focus on optimizing skin and cosmetics production for our free-to-play model.

Qualifications & Skills:

  • Significant experience in art direction or senior art leadership roles within the gaming industry, ideally with a focus on AA+ free-to-play titles.
  • Expertise in character and skin design, especially for free-to-play games, with a strong portfolio demonstrating creative and technical skills.
  • A deep understanding of trends and pop culture to identify opportunities and align game art with player interests, particularly in cosmetics and monetization strategies.
  • Proven track record of working on live ops games, with expertise in maintaining and refreshing a game’s visual identity efficiently.
  • Demonstrated ability to lead, inspire, and manage an art team, fostering a positive, productive, and sustainable working environment.
  • Familiarity with Unreal Engine 5 and its art production pipelines, particularly in the context of effective skin and cosmetics development.
  • Excellent communication skills, capable of articulating vision, feedback, and sustainable production strategies across departments.

Nice to Have:

  • Background in concept, 3D modeling, or animation, adding depth to your art direction capabilities
  • Previous involvement in a successful F2P game with a focus on cosmetics for monetization, understanding the specific challenges and opportunities.
  • Skills in additional areas such as UI/UX design, storyboarding, or marketing, broadening the scope of your artistic oversight and contributing to the game’s overall success.

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