Old Skull Games is hiring Intermediate Game Designer

Old Skull Games is hiring Intermediate Game Designer

Studio: Old Skull Games

Job Opening: Intermediate Game Designer

Location: Villeurbanne, France

Type: Full-Time

Responsibilities:

  • Participate in brainstorming sessions to generate creative ideas.
  • Develop Game Design Documents incorporating clear diagrams and visuals.
  • Apply effective methodologies such as the OCR loop, flow, sign & feedback, and player skills to ensure well-designed gameplay experiences.
  • Collaborate closely with the tech department, and write Technical Design Documents to request mechanics and tools.
  • Integrate and configure mechanics and systems within the Unity game engine.
  • Define intuitive interfaces and communicate with other departments to enhance player interaction and immersion.
  • Conduct in-depth case studies of similar games.
  • Support playtesting with the QA department and improve the experience based on collected feedback.

Qualifications & Skills:

  • Minimum of 3 years of professional experience as a Game Designer in the video game industry.
  • A portfolio showcasing various documents and projects you work on.
  • Bachelor’s degree in game design or similar studies involving game experience.
  • Strong knowledge of game design principles and methodologies.
  • Demonstrate proficiency with Unity and Photoshop tools.
  • A creative mindset with a passion for video games (of course!)
  • The ability to work on-site in Lyon, France
  • Good command in the English language is a plus.

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