No Code is looking for a talented Environment Artist

No Code is looking for a talented Environment Artist

Studio: No Code Studio

Job Opening: Environment Artist [Mid-Senior]

Location: Glasgow, Scotland

Type: Full-Time

Responsibilities:

  • Working with a small but highly collaborative team on a title already in development, you will create high-quality props, materials, surfaces, structures, and anything in between.
  • The team is tackling newer technologies head-on, utilizing nanite, Lumen and UE5 blueprints to help make large, complex spaces quicker and easier with our relatively small team.
  • The role is perfect for artists who enjoy varied work, problem-solving solutions, and true ownership of their work, whilst working together as a passionate team to create fantastic award-winning games.

Qualifications & Skills:

  • The ability to create top-quality environment assets, props and textures that both look great and perform well on PC and consoles.
  • Good artistic eye for composition, and solid understanding of structure and form.
  • Able to be proactive with tasks and work autonomously.
  • Able to work to production schedules and time estimates and offer solutions when they cannot be met.
  • Experience with Unreal Engine 5 game development pipelines.
  • Ability to collaborate easily with others, especially with those from other disciplines.
  • Good communication skills, both written and verbal with a positive teamwork ethic.
  • Experience or clear understanding of the full game development cycle for PC or Console.
  • Knowledge of:
    • Blender and/or 3DS Max for modeling
    • Substance Painter / Designer for material development
    • Photoshop
    • Unreal Engine 5 asset placement and set dressing

Nice to have:

  • Experience with procedural workflows such as UE5 construction scripts, geometry scripts, and similar tools.
  • Appreciation for horror in Games, TV, and film.
  • Familiarity with the Silent Hill franchise.

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