Nintendo Software is looking for Animator

Nintendo Software is looking for Animator

Studio: Nintendo Software Technology Corporation

Job Opening: Animator

Location: Redmond, Washington

Type: Full-Time

Responsibilities:

  • Participates in the creation of 3D content that meets required direction and quality specifications.
  • Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
  • Participates in assigned animations for 3D and 2D assets.
  • Participates in assigned visual assets for use in product user interface.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.

Qualifications & Skills:

  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Undergraduate degree in art or related field; or equivalent education and experience.