Studio: Nintendo Software Technology Corporation
Job Opening: Animator
Location: Redmond, Washington
Type: Full-Time
Responsibilities:
- Participates in the creation of 3D content that meets required direction and quality specifications.
- Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
- Participates in assigned animations for 3D and 2D assets.
- Participates in assigned visual assets for use in product user interface.
- Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
- Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.
Qualifications & Skills:
- Proven artistic and technical skills in basic 3D and or 2D art production.
- Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
- Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
- Undergraduate degree in art or related field; or equivalent education and experience.