Studio: Mysteria Studio
Job Opening: Lead Level Designer
Location: Freelance
Type: Full-Time
Responsibilities:
- Optimizing our level design processes in collaboration with the Game Director, Producers, and our Lead Artist;
- Hands-on level design work on important buildings & quest locations;
- Participate in the scheduling of the level design;
- Managing the level design team and assigning tasks to each team member;
- Collaborating with concept artists and our writer to create level design briefings;
- Reviewing the work of our level design team, giving constructive feedback, and providing solutions to problems;
- Improving our onboarding materials for new-level designers;
- Helped expand our level design team and reviewed the portfolios of new applicants.
Qualifications & Skills:
- Experience working on at least one commercially shipped game as a (lead) level designer;
- A minimum of 4 years of experience in level design roles within the video game industry;
- Expert in designing levels that are aesthetically believable and include engaging gameplay;
- Ability to work in a self-organized manner within a team, while being respectful and an attentive listener;
- Minimum availability of 1-2 hours per work day to provide essential feedback to our team members;
- Experience with level design in Unreal Engine 4 or 5;
- Comfortable with leading a 100% remote working team;
- Excellent communication and leadership skills;
- Experience in guiding and mentoring other team members;
- Plus: Working knowledge of the Unreal Engine Material and Landscape systems;
- Plus: Familiar with the level design of Gothic I, II, or similar Action RPGs.
Apply for the Job Online: To apply, send your resume to jobs@falkfabri.com