Studio: MSG Entertainment
Job Opening: Temp-Senior Motion Graphics Artist
Location: Burbank, California, US
Type: Part Time
Responsibilities:
- Working closely with leadership in creative development, production, post-production, and playback, this position is ideal for good communicators with a positive attitude and creative problem solving.
- This role is part of a production artist group exploring and developing a unique language for Sphere, in collaboration with a creative development team.
- Motion Graphics Artists are responsible for applying design thinking to solving Sphere-specific content challenges.
- This Senior Motion Graphics Artist will need to work in a lead role by guidance other artists, and produce content as an artist, at a high level.
- Work with supervisor to address notes from client or creative team to finalize shots.
- Assist supervisor with creating schedules and timelines for projects.
- Assist supervisor in recruiting and training a world class motion design team.
- Provide instruction and guidance, including the creation of templates and tools, to the team with respect to exosphere specifications.
- Troubleshoot technical aspects of shots for various projects running simultaneously.
- Work closely with supervisor to research and develop best practices to improve workflow.
- Mentor and train junior level artists to improve skill set and quality.
- Create templates in Nuke and After Effects for workflow efficiencies.
- Create complex animation in Cinema4D and other 3D programs.
- Provide instruction and guidance, including the creation of templates and tools.
- Provide documentation of tools and techniques for departmental reference.
- Work with a collaborative team to solve complex challenges and contribute to the team’s best practices and workflows from development to compositing.
- Additional responsibilities may be assigned as needed by supervisor.
Qualifications & Skills:
- Demo reel/portfolio demonstrating variety of motion design work.
- Proficiency equivalent to 5-10 years of experience working as mograph artist / 2D/3D animator.
- Experience working as a motion designer or animator within high-end VFX pipelines for commercials, VR, Film, TV or theme parks a plus.
- Previous work experience in VR or spherical projects desired.
- Expert knowledge in C4D, Maya and Adobe Creative Suite expertise required, with adaptability across other potential software such as Houdini, Z-Brush, Blender, Resolve/Fusion, and other 2D or 3D digital content creation tools.
- Knowledge or rendering engines such as Redshift and others.
- Track record of leading small to larger teams of motion designers and animators.
- Exceptional attention to visual and typographical aesthetics.
- Ability to lead projects from concept to deployment.
- Positive attitude and proven track record in creative problem solving with expressed interest in new technology and processes.
- Software agnosticism a plus; adaptability to new pipelines and utilization of provided tools is critical.