Studio: Personio Studios
Job Opening: Mobile Lead Artist (m/f/d)
Location: Hamburg, Germany
Type: Full-Time
Responsibilities:
- Work closely with the Mobile Art Director to understand technical constraints and develop tools to enhance artistic vision.
- Work closely with the Mobile Art Director to define the look and style of the game.
- Manage a team of artists by delegating tasks, providing direction, mentoring, and ensuring that assets are delivered on time & at the highest quality.
- Ensure that all assets created by the art team conform to the style and technical guidelines of the title.
- Explore new ways to populate and annotate game levels, allowing artists and designers to have a wider positive impact on the look and design.
- Participate in and run meetings, reviews, and planning as part of effective communication with the team and external stakeholders.
- Rigging, skinning, and asset setup ranging from characters, complex weapons and vehicles, for our current and future projects.
- Collaborate closely with modelers, animators, FX, and engineering – ensuring content meets the technical needs for rigging, skinning, and implementation for the game.
- Evaluate and troubleshoot assets, look for bugs, and additional polish opportunities to ensure high quality.
- Contribute toward new techniques and process efficiency improvements for the character, environment, and UI art development.
- Inspire, motivate, and mentor other artists in best practices, processes, and procedures pertaining to production.
Qualifications & Skills:
- 4+ years experience as an Artist in the Gaming Industry.
- Minimum of 2 years experience in mobile games
- Credited with at least two shipped mobile titles, from concept to launch.
- A good communicator who is comfortable taking direction and critique.
- Self-managing and able to identify and meet goals.
- Ability to assess the content scope and ensure successful delivery of content on tight deadlines.
- Expert knowledge and production experience using Maya.
- Expertise with the core products in the Adobe Creative Suite, especially Photoshop and Illustrator (including animating in Photoshop and the use of Smart Objects).
- Great time management skills
- Perfect understanding of composition, color, value, and form as it relates to both classic art and gameplay visuals.
- Arts Degree or equivalent working experience
- Previous experience with shipped Unity mobile projects
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