Studio: Seed Games International Pte. ltd
Job Opening: Mobile Game 3D Artist
Location: Indonesia
Type: Full-Time
Responsibilities:
- Working with the Lead Character Artist and other Character Artists to turn models sculpted in ZBrush to game resolution.
- Create good and organized UVs ready for baking and texturing
- Optimize even further the retopologized model to a level of detail that is compatible with mobile games.
- Keep up with production deadlines.
- When needed help working with the Texturing team with hand-painted style textures for Armor, creatures, and NPCs.
Qualifications & Skills:
- At least 1+ years of experience in mobile game asset creation and LODs creation.
- A good understanding of topology for Animation in lowpoly characters.
- Autonomy and problem-solving-oriented mindset.
- Experience with texturing.
- A basic technical understanding of animation and Unity shaders for mobile games tools/shader is a plus.
- Traditional art skills & 2D skills are a plus.
- Fluent in written and verbal English skills.
- Passion for video games.
- PLUS: Can model, sculpt and unwrap textures. Can set up Substance files for texturing.
Software experience Requirement:
- Substance Painter
- Adobe Suite (Mainly photoshop)
- MS Teams
- Asana (is a plus)
- Unity (is a plus)
- General knowledge about: Blender, Maya, 3d studio max, and Zbrush
Apply for the Job Online: To apply, visit https://docs.google.com/forms/d/e/1FAIpQLSeFYOIx0ns7nkpi8TGt67FRibjmglYqVQpZho4P-ko2HLKO3g/viewform