
Studio: Miniclip
Job Opening: Game Designer
Location: Lisbon, Portugal
Type: Full-Time
Responsibilities:
- Design and craft mission gameplay experiences and game features that deliver strong player engagement, retention, and monetization.
- Take ownership of mission gameplay design and implementation, collaborating across disciplines to create new and exciting scenarios and moment-to-moment gameplay.
- Participate as a key member of the product team across the product life-cycle, working on games in production and live titles, owning and creating high-impact gameplay content updates for our existing portfolio of games.
- Plan and execute mission designs within Unity using our proprietary tools and editors, from inception to finished product.
- Review and iterate gameplay designs and mission implementation both during production and post-release, incorporating feedback from key stakeholders and directing mission changes to balance game content based on analytics data.
- Help identify and deconstruct new markets and opportunities, expanding the portfolio of the company and staying at the cutting edge of the mobile gaming industry.
- Collaborate across the team to expand and iterate on internal tools used for mission and gameplay implementation.
- Present and articulate your designs across the team, upholding and championing the game vision and core pillars.
- Support the team with subject-matter expertise on mobile & social game design.
Qualifications & Skills:
- Extensive experience in gameplay and systems design, monetisation, and live ops on freemium mobile games.
- An excellent knowledge and understanding of gameplay design, complex game economy systems with multiple currencies, and progression systems.
- Experience across the product life-cycle, from prototyping, through production, to updating a live free-to-play game.
- Strong knowledge of the mobile & social game space, with an exceptional understanding of current design techniques to deliver excellent engagement, retention, and monetisation.
- Understanding of and experience with reviewing game analytics, developing insights based on data to make better-informed design decisions.
- Strong grasp of mobile user-experience design, and ability to consider & empathise with many different types of players.
- Creative problem solver with proven ability to create compelling gameplay.
- Relentlessly self-critical: always sees the pros and cons of each approach, and works tirelessly to improve design solutions.
- Prolific with high-quality, well-thought-through proposals.
