Studio: Illusorium Studios
Job Opening: Mid-Shading Artist
Location: Madrid, Spain
Type: Full-Time
Responsibilities:
- Create shaders that simulate different types of surfaces with different styles, from 2D aspects to hyper-realistic PBR.
- Apply detailed textures to 3D models to enhance their appearance.
- Collaborate with the lighting department, creating the appropriate shadows and reflections for the scene.
- Work closely with other artists and departments to achieve consistency across the entire shot.
- Follow the supervisor’s instructions.
- Stay up to date with new trends and tools for task development.
Qualifications & Skills:
- Previous studies in 3D Animation or related to the industry.
- Previous experience as a shader artist with Arnold Render.
- Knowledge of Houdini and Solaris will be a plus.
- Good communication skills with other departments.
- Possibility of working in Spain.